While working with Boostr Acute Games, my responsibilities included:
– Revamping the UX/UI of the web, Android and iOS games: at the time, the iOS game was very different. We decided to go with the AIR technology to easy the process of development, using only 1 code.
– Tuning the global game economy
– Making the game more accessible to newcomers
– Adding new game modes, for instance the Leader Wars
– Adding new live ops